Adventurer Conqueror King >Spells >Spell Descriptions >

Conjure Elemental

Range:240′
Arcane5
Duration:special

A portal to one of the Elemental Planes of Air, Earth, Fire, or Water is opened, allowing the arcane spellcaster to summon an elemental from that plane. At most one elemental of each type may be summoned by the caster in a given day. Once the elemental appears, it serves the conjurer indefinitely, provided that the caster concentrates on nothing but controlling the creature. Spell casting, combat, or movement over half the normal rate results in loss of concentration. See the entry under Elementals in the Monsters section for statistics for the conjured elemental. The conjurer, while in control of an elemental, can dismiss it to its native plane at will (doing so on his Initiative if in combat). If the arcane spellcaster loses concentration, control of the summoned elemental is lost and cannot be regained. The creature then seeks to attack the conjurer and all others in its path. Only dispel magic or dispel evil will banish the elemental once control has been lost. An uncontrolled elemental may, of course, choose to return to its home plane on its own; such creatures will never choose to remain on the Material Plane for long.